Buildings (Dark Elves)

major settlement

  • walls
  • industry
  • sorcery
    • +1 hero_sorceress
    • +8 research_rate
  • (trade) beastmasters
  • (control) aristocracy
  • (big province) aristocracy + slave_keeping
    • -30% slaves_building_used
    • -10% slaves_local_diktats
    • +1 control
  • (hero) cult_of_khaine / barracks
  • (recruitment) any
  • (plague / hidden) protection

minor settlement

  • garrison
  • industry
    • +200 income
    • +500 income (-35 slaves)
  • transportation
    • +3% trade
    • +4% income_local_buildings
    • +10% income_local_slaves